Learn by playing · Grades 1 to 5

Lessons kids can’t stop playing.

Launch rockets by making ten. Grow a garden by choosing light and water. Program a robot through a maze. In Kidifly the learning is the game.

Free to play. No ads. Made for children aged 6 to 10 and the grown-ups who love them.

Three STEM worlds

Pick a world. Change it. See what happens.

Start here

How a Kidifly lesson works

The problem lives inside the scene.

Meet a problem

A rocket needs exactly ten fuel cells. Kiki the bird explains it out loud, so no reading is needed.

Change the world

Your child drags pink and blue cells into the tank. The counter, the number sentence and the rocket all react.

See the consequence

Ten cells: lift-off and confetti. Nine: the rocket sputters and Kiki gives a friendly hint. Nothing is random.

Go deeper

Easy, Medium and Hard keep the same idea but ask more of the thinking. Stars track every level.

Kidifly Pro

All lessons free. Exam practice for a little more.

Every lesson and every level stays free. Pro adds model papers, timed quizzes with instant marking, printable worksheets and a detailed progress report for parents.

See what Pro includes
USD 9
per year, per family